Filed under: PC, Online, MMO
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/>MTV takes
a look at Blizzard’s
decision to add weather to their massively popular MMORPG,
World of Warcraft, and — more interestingly — how
they implemented it. "[E]ach sub-zone among the 11 where weather is currently available is now linked to a set of
variables that allow for the possibility of precipitation. The variables have been set to make the potential weather
appropriate, meaning heavy showers are more likely in one region and drizzles in another."
For now the
weather doesn’t have any ancillary effects beyond enhanced atmosphere and verisimilitude. Blizzard is hesitant to add in
side effects like wind slowing down your character or rain rusting your armor; though, they did suggest bonus effects
like "more herbs grow after it rains."
Blizzard is easing players into the new weather system. How
long before wayward strangers in Azeroth start making small talk about the weather? Add in your own "Rain of
Chaos" and "Frozen (snow) Throne" jokes here.
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