Archive for March 1st, 2007

Project Epoc thought-powered controller: could gaming get any lazier?

Thursday, March 1st, 2007

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We’d hoped that with the popularity of Nintendo’s Wii, normally sedentary, perhaps unhealthy gamers would start prying themselves off the couch and get a little physical activity going — and sure enough, some dude even succeeded in proving the efficacy of a Wii workout regimen. Well wouldn’t you know it, along comes a company called Emotiv Systems and in one fell swoop, threatens to rollback all this great progress tubby fanboys have made. You see Emotiv has this pretty snazzy-looking helmet (minus that totally un-aerodynamic processing unit) which can — get this –actually read your thoughts, just like those medical devices we’ve featured ad infinitum. But instead of some noble cause such as helping quadriplegics or enabling us to translate monkey thinking, the so-called Project Epoc is designed to take video games to the next level by exploding your input possibilities and removing even the minimal amount of calories burned through furiously smashing controller buttons. Because today’s developers probably aren’t taking thought-control into consideration when coding for input methods, the company is on hand with its Emotiv Development Kit, which gives game makers three distinct methods for employing the helmet; the Expressiv suite picks up the brain activity associated with different facial expressions, the Affectiv suite uses a player’s emotional state to affect in-game activity, and the Cognitiv suite is said to allow the user to “manipulate virtual objects using only the power of their thought!” (Emphasis theirs, not ours.) Just as motion control has opened up a whole new world of interaction and gaming experiences, so could thought-control lead to a host of innovative titles and franchises: just imagine a Big Brother-esque game that forced you to think happy thoughts the whole time, or a GTA-like thrill killer where your posse and victims can tell if you’re sporting a vicious scowl or a goofy grin. It’s still not clear when you’ll actually be able to go out and buy your own Epoc, but we know that it’s being shown off at the 2007 GDC, so interested parties should whip up some press credentials and try to finagle a meeting.

[Via Medgadget]

 

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BOLD MOVES: THE FUTURE OF FORD A new documentary series. Be part of the transformation as it happens in real-time

Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!

Project Epoc thought-powered controller: could gaming get any lazier?

Thursday, March 1st, 2007

Filed under: ,

We’d hoped that with the popularity of Nintendo’s Wii, normally sedentary, perhaps unhealthy gamers would start prying themselves off the couch and get a little physical activity going — and sure enough, some dude even succeeded in proving the efficacy of a Wii workout regimen. Well wouldn’t you know it, along comes a company called Emotiv Systems and in one fell swoop, threatens to rollback all this great progress tubby fanboys have made. You see Emotiv has this pretty snazzy-looking helmet (minus that totally un-aerodynamic processing unit) which can — get this –actually read your thoughts, just like those medical devices we’ve featured ad infinitum. But instead of some noble cause such as helping quadriplegics or enabling us to translate monkey thinking, the so-called Project Epoc is designed to take video games to the next level by exploding your input possibilities and removing even the minimal amount of calories burned through furiously smashing controller buttons. Because today’s developers probably aren’t taking thought-control into consideration when coding for input methods, the company is on hand with its Emotiv Development Kit, which gives game makers three distinct methods for employing the helmet; the Expressiv suite picks up the brain activity associated with different facial expressions, the Affectiv suite uses a player’s emotional state to affect in-game activity, and the Cognitiv suite is said to allow the user to “manipulate virtual objects using only the power of their thought!” (Emphasis theirs, not ours.) Just as motion control has opened up a whole new world of interaction and gaming experiences, so could thought-control lead to a host of innovative titles and franchises: just imagine a Big Brother-esque game that forced you to think happy thoughts the whole time, or a GTA-like thrill killer where your posse and victims can tell if you’re sporting a vicious scowl or a goofy grin. It’s still not clear when you’ll actually be able to go out and buy your own Epoc, but we know that it’s being shown off at the 2007 GDC, so interested parties should whip up some press credentials and try to finagle a meeting.

[Via Medgadget]

 

Read | Permalink | Email this | Comments


BOLD MOVES: THE FUTURE OF FORD A new documentary series. Be part of the transformation as it happens in real-time

Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!

Afflalo, No. 2 UCLA wrap up second straight Pac-10 title

Thursday, March 1st, 2007

Visit ESPN.com for the complete story.

Worms wiggles wantonly onto XBLA next Wednesday

Thursday, March 1st, 2007

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With Worms withhheld no more, we wildly wish to wager whether the wait was worth it. Whither the — okay, forget this. Worms HD is releasing next Wednesday on Xbox Live Arcade for 800 MS Points ($10). Featuring four-player battles over Xbox Live, twenty single-player challenges and, perhaps most importantly, a large force of invertebrates intent on causing as much destruction as possible, Worms HD is one of the more anticipated XBLA titles this side of Dracula’s castle.

The range of weapons appears to be more limited than previous Worms iterations (the absence of the Holy Hand Grenade is difficult to comprehend), but the online play should provide more than enough justification for the franchise’s appearance on Xbox Live Arcade. Get hooked on it beginning March 7, 8AM GMT (1AM PST).

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Nagy throws for seven TDs to lead Destroyers past Kats

Thursday, March 1st, 2007

Visit ESPN.com for the complete story.

Making The Host’s Monster

Thursday, March 1st, 2007


Kevin Rafferty, the visual effects supervisor for the upcoming monster film The Host, told SCI FI Wire that the biggest challenge was making the title computer-generated creature credible on a low budget and limited time.

Heroes Changes In Season 2

Thursday, March 1st, 2007


Tim Kring, creator of NBC’s hit series Heroes, told SCI FI Wire that the upcoming second season will constitute a new volume in the multi-volume series, with new characters and an entirely new storyline.

Dreyfuss Is Tin’s Man

Thursday, March 1st, 2007


Richard Dreyfuss will join Zooey Deschanel and Alan Cumming in the cast of SCI FI Channel’s upcoming miniseries Tin Man, a re-imagined fantasy take on Frank Baum’s book The Wizard of Oz, Variety reported.

Tamblyn Heads To Babylon

Thursday, March 1st, 2007


Amber Tamblyn, who starred in CBS’s critically acclaimed Joan of Arcadia, is coming back to the network to star in the drama pilot Babylon Fields, Variety reported.

Fantastic Game Is Rising

Thursday, March 1st, 2007


James Daly, producer and developer for 2K Games, told SCI FI Wire that the company will release a new game based on the upcoming sequel film Fantastic Four: Rise of the Silver Surfer. “The game … follows the storyline of the movie,” Daly said.

Spider-Man Coming To Kids’ WB

Thursday, March 1st, 2007


Kids’ WB has picked up the animated series The Amazing Spider-Man for the CW’s Saturday morning programming block, Variety reported.

PS2 burgled, held ransom for gas money

Thursday, March 1st, 2007

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While stealing gaming consoles from cancer patients is just wrong, you can’t blame someone for holding stuff ransom when owed a bunch of cash. Des Moines, Iowa resident James Kloppenburg awoke Monday morning to find a glass panel removed from the front storm door, and more disturbingly, his PS2 nowhere in sight. He reported the theft, stating he already knew the equipment would be returned if he payed the disgruntled burglar an undisclosed amount of owed gas money. However, it was written in the police report that “James changed his mind and told me he didn’t want charges filed against (the suspect.)” The offender was obviously close to the victim, aware that Kloppenburg’s despair would not stem from the missing console, but more so from a memory card full of hundreds of hours of gameplay, and very likely, a neglected social life. So let this be a lesson to all you deadbeat ride-mooching gamers: you better pay up if you wanna play up.

[Via Joystiq]

 

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BOLD MOVES: THE FUTURE OF FORD A new documentary series. Be part of the transformation as it happens in real-time

Office Depot Featured Gadget: Xbox 360 Platinum System Packs the power to bring games to life!